enea.neri
All work

Unleashed

A narrative puzzle game about exploring the woods through the eyes of a dog.

Animated clip from Unleashed: black and white gameplay in a dark forest made of geometric shapes.
  • Localization
  • Audio system
  • Bug fixing

The game

Unleashed is an indie narrative puzzle game where players relive a dog’s memories of the walks it shared with its owner. You connect dots to recreate shapes, interact with other animals and complete levels, while exploring the woods through the eyes of a dog.

What I programmed

I am the team’s dedicated programmer, working alongside two designers and a third designer who also programs.

  • Localization. I built the system that manages the game’s localization.
  • Audio system. I programmed the audio system, with SFX, music and master channels and their mixing.
  • Bug fixing. I track down and fix bugs across the project, which includes analysing code I did not write.

How we work

The team follows an agile organisation. Tasks are split and tracked on Trello, design documents and art are shared on Drive, and the code lives on GitHub. I work directly with the designers and pick up the features the project needs at each stage.

Video

Screenshots